![]() The Performance tab allows users to keep track of the scale of their scenes with more efficient debugging. In addition, Material Solo allows users to preview lookdev easily and better understand how every node impacts the result, and a further extension to look development with LiveShadingGroups. With the updated toolset, Katana 6.0 features a new Performance tab so artists can keep track of the scale of their scenes. Beyond Katana 6.0, work is underway to introduce native USD workflows with a shared approach to Nuke's new USD-native 3D system. It also aligns with Nuke and Mari on software standards, including VFX Reference Platform 2022 and USD 22.05. The latest Katana release introduces new features, including a Performance tab and Material Solo, to speed up manual tasks and processes. Please download and install the latest graphics driver from the NVIDIA website.Foundry has announced the next major version of its look development and lighting tool, Katana 6.0, marking the third product update from the software developer this month, following updates to Nuke 14.0 and Mari 6.0. Recommendation and does not guarantee that it meets your particular Of computer hardware available in the market, Foundry is unable to Due to the constantly changing nature and wide variety ![]() The configurations listed below are those that Foundry have tested Note:AMD-based graphics cards are currently not supported. System Requirements Officially Supported Operating Systems ![]() ID 70196 / BZ 36170 - Control keys (notably arrow keys) do not function as expected in shell mode. Print("\nPostLookFileMaterialsOut callback")Ĭallbacks.addCallback(, cbPrePrint)Ĭallbacks.addCallback(, cbPostPrint) ![]() Print("\nPreLookFileMaterialsOut callback") Callback function executors and handlers are documented for both LookFileBake and LookFileMaterialsOut nodes in the Katana Developer Guide.īelow is an example Python script that can be run in the Python tab to define and add two callbacks of the new types that, on execution, print the Look File's Asset ID and the name of the node doing the Look File writing. These are similar to the existing and, only they are triggered before/after a Look File is written by a LookFileMaterialsOut node rather than by a LookFileBake node. ID 502961 - Two new types of callback have been added: and. ![]()
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